

#Pillars of eternity portraits on mac free#
If you have any questions, feel free to ask. Some descriptions may be unclear, becose english is obviously not my native language. Side-by-side comparison is very useful and reveals to you all mistakes (wrong colors, opacity level and so on) Use some referense from Obsidian's watercolours to ensure that your work fits the original game art. _si portraits used in scripted interactions must be size of 76x96ġ1. Resize to 90x141 for _convo (for dialogue). General rule: height must be about 2 heads of your character. Crop your image and resize to match portrait size to original convos in dialogues. It's optionally, but doing this you add some "volume" and "dimension" to portrait.ġ0. First with black color to made some shades darker, second - white color to emphasize highlits. Merge all layers - portrait and background (it's important). You don't need to have a tablet and stylus for this - i'm using mouse with Smoothing mode (set to 50-60%)ĩ.

This would be tricky and time consuming for some portraits, but necessary. You must outline manually all desired edges: face, hair, lips, eyes etc. Use hard brush with 2px size and black color (on screenshot you can see wrong settings - Hardness must be set to 100%).

On below screenshot you can see left part of the image "cleared". Set source for History brush to one level above Poster Edges filter (Photo Filter in our case). Now we need to delete all undesired black lines added by filter. General settings are on screenshot, but feel free to experiment according to your taste.ħ. Go to Filter Gallery and apply Poster Edges filter. General setting are on screenshot, but they may vary depends of portrait color. Then Go to Image > Adjustments > Photo Filter and add Cooling filter to layer to avoid yellowish tint on portrait. General rule: You should see a paper texture well enough and portrait must be not too dark and not too light.ĥ. Usually i'm using range of 0,5-0,9 for Exposure, and range 1,6-1,8 for Gamma Correction. The typical settings are on the screenshot, but they highly depends of picture. then use smaller brush to work with tiny details. or use Eraser tool and remove all background manually. You can use online tool, suggested by MaxQuest : All futher processing we must apply to one layer - portrait. Add a new layer and paste the portrait you want to process. We have a portrait and paper background, provided by Obsidian. You can open screenshots in original size by mouse click.ġ. So don't be too scary - once you learn the core principes, you will be able to do this very quick.Īll typical settings for brushes and filters you can see on screenshots, but they a not mandatory and may slightly vary depends of material (dark portrait or light portrait etc.) If you know what you need to do, of course. The time needed to process one portrait may be vary, but usually it takes about 15-25 minutes. This technique i'm using long enough, and it was used for my Enhanced Companions Portraits mod: Also becose i want to provide a detailed step-by-step guide, and this lead to huge size of posts. I desided to make dedicated topic (maybe it should be pinned), becose it's will be easier to find this information, rather than i simply post it in Portraits topic. For those peoples who have access to PS and want a create watercolor for character, but don't know what to do exactly.
